//// EventSelectors 
//// Copyright (c) 2005-2006 Justin Palmer (http://encytemedia.com)
//// Examples and documentation (http://encytemedia.com/event-selectors)
//// 
//// EventSelectors allow you access to Javascript events using a CSS style syntax.
//// It goes one step beyond Javascript events to also give you :loaded, which allows 
//// you to wait until an item is loaded in the document before you begin to interact
//// with it.
////
//// Inspired by the work of Ben Nolan's Behaviour (http://bennolan.com/behaviour)
////
//// Permission is hereby granted, free of charge, to any person obtaining
//// a copy of this software and associated documentation files (the
//// "Software"), to deal in the Software without restriction, including
//// without limitation the rights to use, copy, modify, merge, publish,
//// distribute, sublicense, and/or sell copies of the Software, and to
//// permit persons to whom the Software is furnished to do so, subject to
//// the following conditions:
//// 
//// The above copyright notice and this permission notice shall be
//// included in all copies or substantial portions of the Software.
////
//// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
//// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
//// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
//// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
//// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
//// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
//// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
////

//// Probably want to remove these and create your own.
////var Rules = {
////  
////  '#icons a:mouseover': function(element) {
////    var app = element.id;
////    new Effect.BlindDown(app + '-content', {queue: 'end', duration: 0.2});
////  },
////  
////  '#icons a:mouseout': function(element) {
////    var app = element.id;
////    new Effect.BlindUp(app + '-content', {queue: 'end', duration: 0.2});
////  },
////  
////  '#features:mouseover': function(element) {
////    //alert('wee mouse');
////  },
////  
////  '#features': function(element) {
////    Sortable.create(element);
////  },
////  
////  '#features li:click': function(element, event) {
////    new Ajax.Updater('features', 'item.html', {
////      asynchronous:true, 
////      method: 'get', 
////      evalScripts: true, 
////      insertion: Insertion.Bottom
////    });
////  }
////}



var EventSelectors = {
  version: '1.0_pre',
  cache: [],
  
  start: function(rules) {
    this.rules = rules || {};
    this.timer = new Array();
    this._extendRules();
    this.assign(this.rules);
  },
  
  assign: function(rules) {
    var observer = null;
    this._unloadCache();
    rules._each(function(rule) {
      var selectors = $A(rule.key.split(','));
      selectors.each(function(selector) {        
        var pair = selector.split(':');
        var event = pair[1];
        $$(pair[0]).each(function(element) {
          if(pair[1] == '' || pair.length == 1) return rule.value(element);
          if(event.toLowerCase() == 'loaded') {
            this.timer[pair[0]] = setInterval(this._checkLoaded.bind(this, element, pair[0], rule), 15);
          } else {
            observer = function(event) {
              var element = Event.element(event);
              if (element.nodeType == 3) // Safari Bug (Fixed in Webkit)
            		element = element.parentNode;
              rule.value($(element), event);
            }
            this.cache.push([element, event, observer]);
            Event.observe(element, event, observer);
          }
        }.bind(this));
      }.bind(this));
    }.bind(this));
  },
  
  // Scoped caches would rock.
  _unloadCache: function() {
    if (!this.cache) return;
    for (var i = 0; i < this.cache.length; i++) {
      Event.stopObserving.apply(this, this.cache[i]);
      this.cache[i][0] = null;
    }
    this.cache = [];
  },
  
  _checkLoaded: function(element, timer, rule) {
    var node = $(element);
    if(element.tagName != 'undefined') {
      clearInterval(this.timer[timer]);
      rule.value(node);
    }
  },
  
      
  _extendRules: function() {
    Object.extend(this.rules, {
     _each: function(iterator) {
       for (var key in this) {
         if(key == '_each') continue;         
         var value = this[key];
         var pair = [key, value];
         pair.key = key;
         pair.value = value;
         iterator(pair);
       }
     }  
    });
  }
}

// Remove/Comment this if you do not wish to reapply Rules automatically
// on Ajax request.
Ajax.Responders.register({
  onComplete: function() { EventSelectors.assign(Rules);}
})


